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Rilasciata la PATCH 1.
Change-list
General
• Added new Panther 3d model
• Added new Achilles 3d model
• Added new M36 Jackson 3d model
• Added new M4A3 Calliope 3d model
• Added new Type 99 rifle 3d model
• Added new Type 99 sniper rifle 3d model
• Added new Type 99 light machine gun 3d model
• Added Type 2 rifle
• Added MP 3008 SMG
• Added MP 28 30 rounds mag SMG
• Added MP 28 50 rounds mag SMG
• Added Type 2 SMG
• Added the ability to plant cover to Japanese elite infantry
• Changed shaders to be further optimized
• Changed highlighting of selected units (credits to "L etranger")
• Changed Home Guard weapon layout
• Changed Japanese Stormtroopers weapon layout
• Changed Kamikaze to have better stealth
• Changed at-grenade of Russian assault SMG to RPG40
• Changed auto-cannons to be separated from light AA guns
• Changed medium AA guns to be separated from light AA guns
• Changed Homeland Fury special unit to have 3 types of infantry
• Changed U.S. Marines to carry M1 Garands instead of M1903
• Increased smoke grenade duration from 60 sec to 90 sec
• Increased smoke shell duration from 60 sec to 120 sec
• Increased rate of fire of Grease Gun
• Increased accuracy of Grease Gun
• Increased volume of G43 and G43 scope
• Increased range of binoculares from 150m to 180m
• Increased range of flamethrower from 20m to 25m
• Increased damage modifier of M12 Shotgun
• Increased uncover range of hidden units slightly
• Increased range of AA guns
• Increased accuracy of Bazooka Jeep
• Increased accuracy of 200mm rocket launcher
• Increased accuracy of 300mm rocket launcher
• Increased recharge time of M4A3 (105) from 18 sec to 20 sec
• Increased damage power of 300mm rocket slightly
• Reduced damage modifier of Thompson M1928 slightly
• Reduced reloading time of M12 Shotgun from 5.0 sec to 4.0 sec
• Reduced small arms damage modifier slightly
• Reduced accuracy of M19 slightly
• Reduced penetration power of Hetzer tank gun
• Reduced reload time of Hetzer from 6.5 sec to 6.0 sec
• Reduced information sharing range for vehicle AI from 80m to 50m
• Reduced information sharing range for infantry AI from 80m to 35m
• Reduced reaction time of AI from 0.5 sec to 0.25 sec
• Reduced speed of IzuzuTX40 Mortar from 34kmh to 30kmh
• Reduced speed of IzuzuTX40 AA from 34kmh to 30kmh
• Removed repair kits from ammo trucks
• Fixed missing shell ejection of cannons
• Fixed missing sound of SdKfz 222
• Fixed ammo start count of SdKfz 222
• Fixed missing interface damage display of Black Prince
• Fixed rear mgun limits of IS-2
• Fixed faulty use of the MP41 by the German sapper team
• Fixed 100mm AP shell to use AP mechanics
• Fixed 100mm APCR shell to use APCR mechanics
• Fixed 100mm HE shell to use correct 3d model
• Fixed 100mm shell sizes
• Fixed missing fuel barrels in Commonwealth ammo truck
• Fixed missing texture of model trash
• Fixed Japanese Home Guard icon
• Fixed Japanese Fieldcap LOD
• Fixed ammo start count of Iszuzu Mortar truck
• Fixed M10Wolverine armour
• Fixed missing APCR for Ke-Nu
• Fixed limits of 150mm Type 96
• Fixed a shader issue causing freezes on some GPUs when ultra shadows enabled
• Fixed Wespe hit animation
• Fixed Comet hit animation
• Fixed M10Wolverine hit animation
• Fixed Pak 38 damage animation
• Fixed armor settings of M12 GMC
• Fixed some vehicle textures
• Fixed inventory ammo order of Ho-Ni I
Multiplayer
• Added 1v1 Road multi map
• Added 1v1 Snow Church multi map
• Added 2v2 Canyon multi map
• Changed attacker to see both lines of defences in frontlines when attack starts
• Changed planes to be not usable in 3v3 Frag Town multi map
• Increased ANZACs to 10 men
• Increased Marines to 10 men
• Increased Brandenburger to 8 men
• Increased Guards Rifle to 8 men
• Increased command points of SU-122 from 5 CP to 15 CP
• Increased command points of ISU-152 fom 5 CP to 30 CP
• Increased price of Japanese Stormtroopers from 350 MP to 355 MP
• Reduced price of P4G from 420 MP to 400 MP
• Reduced price of P4H from 650 MP to 600 MP
• Reduced price of Crusader from 360 MP to 350 MP
• Reduced price of Cromwell from 400 MP to 375 MP
• Reduced price of M4A3 Sherman from 500 MP to 450 MP
• Reduced price of M20 from 200 MP to 180 MP
• Reduced price of Chi-Nu from 420 MP to 400 MP
• Reduced price of T34-75 early from 360 MP to 350 MP
• Reduced price of T34-75 late from 420 MP to 400 MP
• Reduced price of Flak18 from 750 MP to 700 MP
• Reduced price of Hetzer from 550 MP to 500 MP
• Reduced price of IS-2 from 1600 MP to 1500 MP
• Reduced price of IS-3 from 2200 MP to 2000 MP
• Reduced price of SU-100 from 1300 MP to 1200 MP
• Reduced price of Ho-Ni I from 400 MP to 350 MP
• Fixed a small graphic issue with the flag slave icon in frontlines
• Fixed Winter Hills bridge to no longer break fully causing height-map issues
• Fixed small map issues
• Fixed crew member count on Ke-Nu
• Fixed missing edifices on 2v2 Heights multi map
• Fixed combat mode of 4v4 Lakeland multi map
Skirmish
• Changed Maxim into Degtyarev mgun in Soviet missions
• Changed unlocking of achievements so a higher difficulty will unlock a lower one
• Changed infantry call-ins to clutter less and stay together when moving to ordered position
• Changed map boarders to be more streamlined
• Disabled night effects on [Soviet Union] Smolensk to improve performance
• Reduced price of Flamer from 125 MP to 80 MP
• Fixed some map elements on [Soviet Union] Smolensk
• Fixed ammo type of PzKpfw 2 Luchs
• Fixed T-34 in skirmish to have full fuel
• Fixed AI not to shoot at unknown enemies (explosions etc.)
• Fixed small map issues
• Fixed some bad AI pathing on [Japan] Khalkhin Gol
• Fixed wrong USA skirmish hint on mission start (English localization)
• Fixed some localization issue in Japanese missions (English localization)
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